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TexMod [- for JSR - ]
TexMod is a software that allows to extract and build texture packs for software
that uses DirectX9.
The software has 3 modes: Package Mode, Logging Mode and Package Build

Firstly, choose the jetsetradio.exe in the folder button to choose the game.
If you want to install a mod, use package mode and select the mod you downloaded,
then click run and it should work just fine.

If you want to extract, use logging mode and select where to put the textures and
in what format (png, bmp, etc.)
Once that's done, click RUN to start the game via TexMod (remember to have Steam
on for the game to start properly)



Once the game opens, you can select the loaded textures via the "-" and "+" on
your keyboard's numpad (if you don't have numpad, I have no clue what to do)
The texture you are selecting will be green, press the button you chose to "log with"
and it's now in the output folder you've configurated as well.



Edit the texture like you want and you'll also see a .log file, DO NOT DELETE IT for its
the only thing that connects the software to the game files you extracted.



Go to Package Build and put the .log file, put your creator name and comment
describing the mod and it should work just fine.


ADVICE FOR MODDERS
If you want to create a mod, please read this, it will help you organize the mod:

- When you create a .log file, it means it will only port those textures, meaning that
you can't put other textures that were extracted in another .log, the best is to export
textures one by one, and when every texture is done, do a new .log extraction project
with all the textures and put the edited texture in the original texture with the new
name for the texture;

- You can't also take out those textures from a .log, so make sure you are just taking
what you need so that it doesn't take that much space for users.
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